About the Journal

IMAGINT (Interactive Media, Animation, Game, and Innovation Technology) is a scholarly journal that serves as an academic publication platform focusing on the development of creative and technological fields. The journal emphasizes design processes and the development of animation and video game works as part of technology-based creative practices.

The scope of IMAGINT is broad and open to various scholarly contributions related to animation and games. The journal facilitates the publication of applied research that emphasizes practical solutions, new technology development, production process documentation, industry case studies, and innovations in creative production pipelines. In addition, IMAGINT also publishes theoretical research that explores the development of concepts, models, critiques, and in-depth analyses of the aesthetic, narratological, and philosophical aspects of animation and game media. Through this scope, IMAGINT functions as an academic platform that connects creative industry practices with the advancement of scholarly thought.

 

IMAGINT is published twice a year: in February and August.